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Hummin

NO.020

Hummin

C

An early-game Aniimo: its magic defence holds up, but a low stat total (55th of 86) leaves it behind later.

HP
94
ATK
68
BREAK
80
Total
467

In short

Hummin is a Grass Aniimo in the Break role, at the Lumin stage. With 467 base stat points it ranks 55th of 86. Its best value is magic defence (94, 8th in the roster); its weak point is energy regeneration (60). It appears across 5 regions, including Nimbus Fields, The Mistwoods and The Argent Strait. It evolves into Witchin and Tuckin. In the Homeland it can take 1 job, and Twining into it grants the "Dig In" movement ability.

Strengths

  • Magic defence +29 %
  • Break +25 %

Weaknesses

  • Attack -31 %
  • Energy regeneration -29 %

Base stats

Level 1 base stats, as shown in the official index.

HP 94 #45 of 86
ATK 68 #80 of 86
P.DEF 71 #42 of 86
M.DEF 94 #8 of 86
BREAK 80 #24 of 86
REGEN 60 #84 of 86
Total 467 #55 of 86

Combat skills

Official descriptions taken from the game wiki.

  • Gravel Tackle Rock Physical

    Ram into the target with your body, dealing Earth damage.

    Cost
    10
    Power
    39
  • Lets out a special scream, dealing damage to enemies in a frontal cone and restoring 10 energy.

    Cost
    0
    Power
    30
  • Plant Charge Grass Physical

    Rams into the target with the body.

    Cost
    10
    Power
    39

Innate skills

  • ATK

    Wields the power of fire to attack targets at close range.

Read the full description on the official wiki

Evolution

Evolution line

Where to find it

Regions where this Aniimo appears.

Appearances

The appearance variants recorded for this Aniimo.

  • Hummin — Basic Form Basic Form
  • Hummin — Mountain Form Mountain Form

Similar Aniimo

Same role and element.

Updated version 1.0 Sources : wiki.aniimo.com In-game assets Report an error